Concept art I created for the production bible of my current 3D environment project, where I will be turning this concept into a set of 3D modular assets, texturing them, and putting them into a fully lit Unity scene. It's based on a 3D game prototype I'm developing, 'Crypt of Elderwich', set in a crypt haunted by vengeful witches.
I'm going for a spooky, stylized feel for this project.